AI Insights · Timothy · October 2022
Top 5 Co-op Games in Switzerland Q3 2022
Explore the performance of the top 5 co-op games in Switzerland during Q3 2022, highlighting key trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 co-op games in Switzerland on a unified platform. Here’s a detailed look at their trends in downloads, revenue, and active users.
Roblox experienced a consistent increase in weekly revenue, peaking at approximately $106K in the final week of September. Weekly downloads showed a slight decline towards the end of the quarter, decreasing from around 4.5K in mid-July to just under 4K by late September. Meanwhile, weekly active users remained relatively steady, oscillating between 227K to 246K throughout the quarter.
Survivor!.io saw substantial growth in weekly revenue, starting from $8.9K in early August and reaching nearly $29K by the end of September. Downloads fluctuated but generally trended downwards, from about 10K in early August to approximately 6.1K by the end of September. The game’s active user base grew steadily, from around 7K in early August to 26.6K by late September.
Among Us! had relatively modest revenue, with weekly earnings ranging from $83 to $186. Downloads also saw a slight decline over the quarter, starting from around 2.7K in late June and ending at about 2K by the end of September. Active users for the game varied, with numbers dropping from around 16.3K in late June to about 11.1K by late September.
Township exhibited a mixed trend in revenue, peaking at roughly $114K in late June and then fluctuating to end at around $72.8K in late September. Weekly downloads showed a noticeable increase, rising from about 1.2K in early July to around 3.2K by the end of September. Active users remained stable, ranging between 29.7K and 33.5K throughout the quarter.
2 Player Games : the Challenge had modest weekly revenue, varying between $39 and $129. Downloads started strong at about 2.4K in late June, peaking at 3.8K in early August, and then declining to around 1.8K by the end of September. The active user base also showed a slight decline, from approximately 19K in late June to around 17.2K by late September.
These insights are derived from Sensor Tower's comprehensive data analysis. For more detailed information and further insights, visit Sensor Tower.